Last updated: 15 September 2026
Short and complete: Horde Rush has no accounts, no sign-in, no advertising, no tracking and no analytics. The game runs entirely offline — in airplane mode exactly as it does online. It never opens a connection to any server on its own. Your savegame stays on your device. Nothing leaves the app.
Martin Langhammer
contact@c-arena.com
Postal address in the legal notice.
Accordingly, the App Store privacy section states: Data not collected.
The app contains no advertising, analytics or crash-reporting services. The analytics, ads and diagnostics features of the game engine (Unity) are switched off. There is no in-app purchase and no “report a problem” button that could send anything.
While you test the game through TestFlight, Apple's TestFlight terms apply in addition: Apple may pass on crash reports and feedback that you send yourself through TestFlight (for example a screenshot with a comment). That is a feature of TestFlight, not of the app, and happens only when you trigger it. Details at Apple: apple.com/legal/privacy.
The app is aimed at a general audience. Nothing is processed about children — just as nothing is processed about anyone else.
Under the GDPR you have the right to access, rectification, erasure, restriction, objection and data portability, as well as the right to lodge a complaint with a supervisory authority. Because the app transmits no data about you to us, there is nothing on our side to give access to. Ask anyway if you are unsure — the address is above.
If something changes in the app that is described here, we change this page and update the date at the top.